Onmyoji
Faction
- Third Faction
Win Conditions
- If they survive until the end, they achieve a takeover solo victory.
- A setting can make task completion required for victory.
Role Description
- Active Ability ①: Art of Seclusion
- Can enter vents without the vent opening/closing animation.
- Even if the settings make vent opening/closing animations visible, this role alone will not show them.
- Not only is there no vent opening/closing animation, there is also no animation of the Onmyoji jumping into the vent.
- There is a cooldown for using vents, and the amount of time the Onmyoji can stay inside a vent is also limited.
- Can enter vents without the vent opening/closing animation.
- Active Ability ②: Shikigami Designation
- Can turn any living player without kill ability, regardless of faction, into a sidekick called a Shikigami. However, the Onmyoji cannot target themselves.
- See the linked page for details about the Shikigami.
- Passive Ability ①: Stargazing
- From the start of the game, the Onmyoji knows which roles have kill abilities.
- Passive Ability ②: Shikigami Detection
- The Onmyoji can always track the location of their designated Shikigami with an arrow.
Other Specifications
- This role is not counted toward the number of living players, to prevent saturation.
How to Win as This Role
- This role can identify all killing non-Crewmate roles.
- In other words, they have a better view of the game state than anyone else.
- Calmly determine which faction is likely to win, cooperate with your Shikigami, and survive until the end.
Game Settings
| Name | Details |
|---|---|
| Can Use Vents | When ON, this role can use vents. |
| Vent Cooldown | Sets the waiting time before the ability can be used again. Only active if the corresponding parent setting is ON. |
| Vent Duration | Sets how long the ability’s effect lasts. Only active if the corresponding parent setting is ON. |
| Has Impostor Vision | When ON, this role’s vision range becomes the same as an Impostor’s. |
| Can Create a Shikigami | When ON, the Onmyoji can turn another player into a Shikigami. |
| Shikigami Creation Cooldown | Sets the waiting time before the ability can be used again. Only active if the corresponding parent setting is ON. |
| Cannot Win Unless Tasks Are Complete | When ON, the Onmyoji must complete their own tasks in order to win. |
| Number of Unique Tasks | 1 each of Common, Long, and Short tasks when tasks are required. |
| Cannot Fix Reactor | When ON, this role cannot repair reactor-type emergency sabotages. |
| Cannot Fix Comms Sabotage | When ON, this role cannot repair Comms sabotage. |
| Cannot Fix Lights | When ON, this role cannot repair lights. |
| Cannot Report Bodies | When ON, this role cannot report bodies. |
| Cannot Press Emergency Button | When ON, this role cannot use the emergency button. |
| Shikigami Transformation Cooldown | Sets the waiting time before the ability can be used again. |
| Suicide Cooldown | Sets the waiting time before the ability can be used again. |
