Modifier: Spelunker
Faction
- Modifier (depends on the faction of the original role)
Role Description
- This modifier does not override the win condition (it depends on the original role).
- This modifier may cause the player to die from things other than kills.
- The death conditions are as follows:
- Getting a finger caught in a door
- Use a door
- Tripping after catching a foot on a vent
- Pass near a vent
- Can also trip on vents being relocated by an Evil Mechanic or Nice Mechanic
- Falling from a ladder or lift
- Use a ladder or lift
- For lifts, the player dies after reaching the other side.
- For ladders, the player only falls when climbing down. Climbing up does not count.
- Use a ladder or lift
- A lights outage or Communications sabotage continues for a certain amount of time
- Getting a finger caught in a door
Assignment Type
- Faction-based settings
Game Settings
| Name | Details |
|---|---|
Probability of Cause of Death | The chance of dying from Cause of Death when performing a specific action |
| Die from Comms/Lights | Whether the player dies if a lights outage or Comms sabotage continues for a certain amount of time |
| Lights/Comms Duration | How long the sabotage must continue before the player dies |