| Launch Cooldown | Sets the waiting time before the corresponding ability can be used again. |
| Collides with Players | Enables collision detection while in flight. |
| Kills Impostors Too | Sets whether allies are included as kill targets. |
| Explosion Radius | Sets the kill range when the rocket impacts. |
| Limit Loaded Time | Sets an upper limit on the holding time before launch. |
| Loaded Time Limit | When loaded time is limited, sets how long a player can be kept loaded on the rocket. |
| Can Use Regular Kills | When ON, enables the “Can Use Regular Kills” behavior. |