Neko-Pumpkin
Team
- Impostor Team
Role Description
- Passive Ability: Revenge
- If you are killed during the task phase by a method that leaves a body (*1), you will kill the perpetrator.
- The teams that can be targeted by Revenge can be changed in the settings.
- Passive Ability: Take Them With You
- When you are exiled, you randomly take one survivor down with you.
- This ability is not affected by settings that exclude teams from being targeted by abilities.
- About the relationship between deaths caused by a Nekomata taking someone down with them and abilities that can activate when other roles are exiled:
- Please refer to the section of the same name in Nice Nekomata.
- However, chain reactions of Nekomata-type roles taking others down with them will not occur.
Detailed Specifications / Notes
- *1: Examples of whether Revenge is possible
| Killer’s Role | Revenge Possible | Notes |
|---|---|---|
| Wave Cannon Wave Cannon Jackal | Yes | Kill by Wave Cannon |
| Guesser Evil Guesser | No | Revenge is not possible because the kill leaves no body |
| Remote Sheriff (without kill warp) | No | Since the killer is treated as yourself, the target taken down with you becomes yourself, so you cannot take revenge on the actual killer |
Game Settings
| Name | Details | SHR Support |
|---|---|---|
| Kill Cooldown | Sets the kill cooldown individually. | Yes |
| Can Take Crewmates Down | When enabled, Crewmates become valid targets for the passive ability: Revenge. | Yes |
| Can Take Impostors Down | When enabled, Impostors become valid targets for the passive ability: Revenge. | Yes |
| Can Take Third-Party Roles Down | When enabled, third-party roles become valid targets for the passive ability: Revenge. | Yes |
| Can Take Someone Down When Exiled | Enables the passive ability: Take Them With You. | Yes |