AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。
Evil Door
Faction
Role Description
- Active Ability: Open and close doors
- You can target one door within your kill range.
- If the targeted door is open, you will close it.
- If the targeted door is closed, you will open it.
- This does not affect the sabotage cooldown.
- You can close doors even while an emergency task is active, such as Avert Crash Course or fixing the Seismic Stabilizers.
- Recommended settings, role setups, and usage examples
- Set the door cooldown to a shorter duration and use it to falsify information.
- Faking your own route
- Faking the estimated route of a dead player
- If there are no third-party factions or crewmate roles that can move through vents, dead players must have traveled on foot. Because of this, closing doors independently of sabotage can create locations they could not have moved through or reached.
- Interfering with players being cleared based on system information such as “the door was closed.”
Game Settings
| Name | Details |
|---|
| Door Cooldown | Sets the cooldown for the active ability [Open and close doors]. |