Nice Nekomata
Team
- Crewmate Team
Role Description
- Passive Ability: Take Someone Down With You
- When you are exiled, one random survivor will be taken down with you.
Relationship Between Deaths Caused by the Nekomata’s “Take Someone Down With You” and Abilities That Can Activate When Other Roles Are Exiled
Relationship Between Deaths Caused by the Nekomata’s “Take Someone Down With You” and Abilities That Can Activate When Other Roles Are Exiled
| Role | Ability Activation State |
|---|---|
| Evil Eraser | If the ability is available for use, it will nullify the exile caused by the Nekomata taking someone down with them. |
| Evil Nekomata | If the Nice Nekomata setting [Nekomata Chain Reactions] is enabled, an Evil Nekomata exiled by being taken down will also perform its own take-down process. If disabled, the take-down process of an Evil Nekomata exiled by being taken down will not activate. |
| Black Cat | If the Nice Nekomata setting [Nekomata Chain Reactions] is enabled, a Black Cat exiled by being taken down will also perform its own take-down process. If disabled, the take-down process of a Black Cat exiled by being taken down will not activate. |
| Neko Pumpkin | Its take-down process cannot activate. |
| Teruteru | If the task-based win condition has already been met, being exiled by the Nekomata taking them down will satisfy the exile win condition. |
| Mad Teruteru | If the task-based win condition has already been met, being exiled by the Nekomata taking them down will satisfy the exile win condition. |
| False Accuser | They cannot win if their falsely accused target is exiled by the Nekomata taking them down. |
| Safecracker | Even if exile guard is available, it cannot nullify being taken down by the Nekomata. (This is because exile guard is checked when votes are revealed, while the take-down process is checked at the time of exile, meaning the exile guard check has already been processed first.) |
| Nice Nekomata | If the Nice Nekomata setting [Nekomata Chain Reactions] is enabled, a Nice Nekomata exiled by being taken down will also perform its own take-down process. If disabled, the take-down process of a Nice Nekomata exiled by being taken down will not activate. |
| Best False Accuser | Since they die before the Nekomata’s exile process, they will not be selected as a target for the Nekomata to take down. |
| Nice Little Red Riding Hood | Currently, due to a bug, if the crewmate who killed Nice Little Red Riding Hood is taken down with the Nekomata, Nice Little Red Riding Hood will not revive. Under the intended specification, “Nice Little Red Riding Hood can revive even if the killer is exiled by the Nekomata taking them down.” |
| Baker | Since the Baker’s survival text is obtained before the Nekomata’s exile process, the Baker is judged to be alive. |
Game Settings
| Name | Details | SHR Support |
|---|---|---|
| Nekomata Chain Reactions | You can configure whether a Nekomata-type role (Evil Nekomata, Black Cat, Nice Nekomata) that is taken down will then take someone else down as well. The chain settings for all Nekomata-type roles are configured through Nice Nekomata. | Yes |