AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。
Victory Priority
Table of Contents
Overview
- Victory priority differs depending on the role’s victory type.
- The general priority is as follows (the higher it is, the higher the priority):
- Unique Solo Victory
- Victories by roles with independent victory conditions, such as Arsonist and Vulture
- Priority Normal Victory
- Impostor sabotage victories and Crewmate task victories (*)
- Conditional Survival Win-Stealing Victory
- Victories by roles that have unique conditions where evidence remains for their victory, such as Moira and Frankenstein
- Simple Survival Win-Stealing Victory
- Victories by roles that steal the win if they are alive, such as Tuna and Spelunker
- Roles whose condition involves tasks also fall under this category
- Normal Victory
- Kill/exile victories by Impostors, Crewmates, and some third-party factions
- Crewmate task victories (*)
- Additional Victory
- (*) Differs depending on the
Task wins cannot be stolen setting
If victory does not occur according to the information on this page, it is a bug.
Unique Solo Victory
- Professional
- Safecracker
- Black Hat Hacker
- Teruteru (*)
- False Accuser (*)
- Lovers (Pure Lover, Cupid) (*)
- Exploder (*)
- Hitman (*)
- (*) Teruteru, False Accuser, Lovers, Exploder, and Hitman may satisfy their victory conditions at the same time.
- Victory priority is higher for roles listed higher up.
- Black Hat Hacker can win when the last uninfected player is exiled, but because the judgment timing occurs during the task turn, its judgment timing differs from the roles above.
- Therefore, if it is achieved at the same time as one of the roles above, Black Hat Hacker cannot win.
Priority Normal Victory
- Impostor sabotage victory
- Crewmate task victory when the
Task wins cannot be stolen setting is ON
Conditional Survival Win-Stealing Victory
- If their victory conditions are achieved at the same time, they win together.
Simple Survival Win-Stealing Victory
- Tuna (Solo Victory ON)
- Spelunker
- Onmyoji
- God (*)
- If their victory conditions are achieved at the same time, all roles except God win together.
- (*) God cannot win unless all other simple survival win-stealing roles besides itself are dead.
- Roles under Additional Victory become able to win together starting from victories at this priority level.
Normal Victory
- Impostor exile/kill victory
- Crewmate exile/kill victory
- Crewmate task victory (*)
- Jackal exile/kill victory
- Pavlov’s Dog exile/kill victory
- Hitman kill victory that is not contract completion
- Victory when the number of Hitmen and harmless Crewmates becomes equal
- Owl exile/kill victory
- (*) Crewmate task victory when the
Task wins cannot be stolen setting is OFF
Additional Victory
- Freeter (*)
- Opportunist
- Tuna
- Spelunker (Additional Victory ON)
- In general, these roles can win if they satisfy their victory conditions together with roles whose victory priority is Simple Survival Win-Stealing Victory or lower.
- (*) Freeter wins if their workplace wins while that workplace is alive, regardless of what the workplace is.