AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。

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Pavlov’s Dog

Faction

Win Conditions

Overview

Details
### Details - You win when **all** of the following conditions are met: - Pavlov’s Dog is alive. - All kill-capable factions **other than** the Pavlov faction have been eliminated. - The number of Crewmates (counted roles) is **less than or equal to** your faction’s count.

- Notes - If **only the Owner is alive** and they still have **nominations remaining**: - The Owner is counted as a member of a **kill-capable faction**. - The Owner does not meet their loss condition (they haven’t “lost the Dog”), but they also don’t meet the win condition, so the game continues. - Examples: - Owner (1 nomination remaining) + 1 Crewmate (2 players total): the game does not end. - If the Crewmate is turned into the Dog, the Pavlov’s Dog faction wins.

- Owner (1 nomination remaining) + 1 Impostor (2 players total): the game does not end. - If “Nomination Suicide” is OFF, turning the Impostor into the Dog results in a Pavlov’s Dog faction win.

- Owner (1 nomination remaining) + 2 Impostors + 1 Crewmate (4 players total): the game does not end. - If “Nomination Suicide” is ON, the Owner must turn the Crewmate into the Dog or they will suicide and the Impostors win. - If the Crewmate is turned into the Dog, the board becomes Pavlov faction 2 vs. Impostor faction 2. - If “Nomination Suicide” is OFF and an Impostor is turned into the Dog, the board becomes Pavlov faction 2 vs. Impostor faction 1 vs. Crewmate faction 1.

- If **only the Owner is alive** and they have **no nominations remaining**: - The Pavlov faction is guaranteed to lose. - The Owner is counted as a **Crewmate**. - Examples: - Owner (0 nominations remaining) + 1 Crewmate (2 players total): Crewmate faction wins. - Owner (0 nominations remaining) + 1 Impostor (2 players total): Impostor faction wins.

Role Description

Pavlov’s Owner

Pavlov’s Dog

Game Settings

Name Details SHR Support
Sidekick Cooldown Sets the cooldown of the imprinting ability
Number of times you can Sidekick per game How many times the Owner can use the imprinting ability
Suicide if the target is an Impostor Whether you suicide if the imprinting target is an Impostor
Pavlov’s Dog has Impostor vision Whether Pavlov’s Dog has Impostor vision (Owner has Crewmate vision)
Rampage cooldown Kill cooldown after the Owner dies and the Dog enters rampage
Rampage suicide time After the Owner dies and rampage begins, the Dog suicides if it can’t kill within this time
Reset suicide timer in meetings If disabled, the time until suicide carries over across meetings