Onmyoji
Faction
- Third Party
Win Conditions
- If you survive until the end, you steal the win and achieve a solo victory.
- There is also a setting that requires you to complete your tasks in order to win.
- Whether you can steal a Crewmate victory can also be changed in the settings.
Role Description
- Active Ability ①: Art of Seclusion
- You can enter vents without the vent opening/closing animation.
- Even if the settings make vent opening/closing animations visible, this role alone will not have that animation.
- Not only is there no vent opening/closing animation, but there is also no animation of you jumping into the vent.
- There is a cooldown for using vents, and the amount of time you can stay inside a vent is also limited.
- You can enter vents without the vent opening/closing animation.
- Active Ability ②: Appoint Shikigami
- You can turn a Crewmate without kill abilities into a sidekick called a Shikigami.
- See the linked page for details about Shikigami.
- Passive Ability ①: Star Reading
- Before the game starts, the Onmyoji performs a divination and learns which Crewmates have kill abilities.
- Crewmates with kill abilities will appear with their names colored according to their respective roles.
- Passive Ability ②: Shikigami Detection
- You can always track the location of the Shikigami you appointed with an arrow.
Other Specifications
- This role is not counted toward the number of living players. This is a saturation-prevention mechanic.
How to Win as This Role
- This role can identify all killing non-Crewmate roles.
- In other words, you have a clearer view of the game state than anyone else.
- Calmly determine which faction is likely to win, cooperate with your Shikigami, and survive until the end.
Game Settings
| Name | Details |
|---|---|
| Can use vents | |
| Vent cooldown | Time until vents can be used again (seconds) |
| Vent duration | Time you can stay hidden in a vent (seconds) |
| Has Impostor vision | Whether your vision is the same as an Impostor's |
| Can create a Shikigami | |
| Shikigami creation cooldown | Time until you can create a Shikigami (seconds) |
| Cannot win unless tasks are completed | |
Cannot fix Sabotage Name | Whether Sabotage Name can be fixed |
| Cannot report bodies | Whether bodies can be reported |
| Cannot press the emergency button | Whether meetings can be called with the button |
| Shikigami transformation cooldown | Time until the Shikigami can use transformation (seconds) |
| Suicide cooldown | Time until the Shikigami can self-destruct (seconds) |