Black Hat Hacker
Team
- Third-party team
Win Conditions
- Wins when all living players are infected
- Whether the Black Hat Hacker must be alive can be configured
Role Description
- Active ability: Hack
- Can generally be used only n times per match.
- Infects the target with a virus.
- When the infected target gets close to other living players, the infection progresses.
- When the infection level reaches 100%, they become infected and will start infecting others.
- Infection progress is displayed in the task list on the left side of the screen.
- A setting can also make the infection progress at 1/5 of the normal speed once it reaches a certain infection level, even if no infected player is nearby (self-replication).
- Additionally, settings can allow the use of Admin or Vitals to check infected players’ locations or survival status.
- It can also be configured so that if the number of infected players reaches 0, you can create an infected player again.
Game Settings
| Name | Details |
|---|---|
| Cooldown | Time until the ability can be used (seconds) |
| Number of Hacks | Base number of times the ability can be used |
| Increase Hack Count When No Infected Players Remain | Whether the ability can be used again if all living players become uninfected |
| Infection Time | Time it takes for an infected player nearby to fully infect another player (seconds) |
| Time After Meeting Before Infection Progresses | Time after spawning until infection starts progressing (seconds) |
| Infection Level Required for Self-Replication | Infection level at which infection will continue progressing even when no infected player is nearby (%) |
| Infection Range | Distance within which infection progresses |
| Can Use Infected Admin | Whether Admin can be used to see only the locations of infected players |
| Can Use Infected Vitals | Whether Vitals can be used to see only whether infected players are alive or dead |
| Can Win While Dead | Whether survival is required for the win condition |