Black Hat Hacker
Team
- Third-party team
Win Condition
- Wins when all surviving players are infected
- Whether the Black Hat Hacker must be alive is configurable
Role Description
- Active Ability: Hack
- Can generally be used only n times per match.
- Infects the target with a virus.
- When an infected target gets close to other surviving players, the infection progresses.
- Once infection reaches 100%, the player becomes infected and will start infecting others.
- Infection progress is displayed in the task list on the left side of the screen.
- Through settings, it can also be configured so that once infection reaches a certain level, it continues to progress at 1/5 of the normal speed even when no infected player is nearby (self-replication).
- Settings can also allow the use of Admin or Vitals to check infected players’ locations or survival status.
- It can also be configured so that if the number of infected players reaches 0, the Black Hat Hacker can create another infected player.
Game Settings
| Name | Details |
|---|---|
| Cooldown | Time until the ability becomes available (seconds) |
| Number of Hacks | The base number of times the ability can be used |
| Increase Hack Count When No Infected Players Remain | Whether the ability can be used again if all surviving players become uninfected |
| Infection Time | Time required for an infected player nearby to fully infect another player (seconds) |
| Time After Meeting Before Infection Progresses | Time after spawning before infection begins progressing (seconds) |
| Infection Level Required for Self-Replication | Infection level at which infection starts progressing even without an infected player nearby (%) |
| Infection Range | Selects the distance at which infection progresses from an infected player: Short (1.0), Medium (1.8), or Long (2.5). |
| Can Use Infected Admin | Whether an Admin that only shows infected players’ locations can be used |
| Can Move While Using Admin | When ON, you can move while the Admin screen is open. |
| Show Player Colors on Admin | When ON, player icons on Admin reflect their actual colors. |
| Can Use Infected Vitals | Whether Vitals that only show infected players’ life/death status can be used |
| Can Win While Dead | Sets whether “Can Win While Dead” is enabled. |
The setting ranges and default values are as follows:
- Cooldown: 0–60 seconds, in 2.5-second increments, default 15 seconds
- Number of Hacks: 1–15, default 1
- Infection Time: 2.5–60 seconds, in 2.5-second increments, default 10 seconds
- Time After Meeting Before Infection Progresses: 0–30 seconds, in 2.5-second increments, default 12.5 seconds
- Infection Level Required for Self-Replication: 0% / 25% / 50% / 75% / 100% (default 0%)
- Infection Range: Short / Medium / Long (default: “Short”)
- Hack count recovery is ON by default; Infected Admin, movement while using Admin, color display, and Infected Vitals are OFF by default; winning while dead is ON by default.
