Black Hat Hacker
Faction
- Third faction
Win Condition
- You win when all survivors have been infected.
- Whether you must be alive to win depends on the settings.
Role Description
- Active ability: Hack
- Basically, it can only be used n times per match.
- Infects the target with a virus.
- When an infected target gets close to other survivors, the infection progresses.
- Once the infection reaches 100%, they become fully infected and will start infecting others.
- Infection progress is shown on the left side of the screen where the task list is.
- In the settings, you can also make it so that after reaching a certain infection level, the infection continues even without an infected person nearby, at 1/5 the normal speed (self-replication).
- Also via settings, you can enable the use of Admin/Vitals that let you see infected players’ locations or whether they’re alive.
- You can also configure it so that if the number of infected players drops to 0, you can create infected players again.
Game Settings
| Name | Details |
|---|---|
| Cooldown | Time (seconds) until the ability can be used |
| Number of Hacks | Base number of times the ability can be used |
| Increase hack count when no infected remain | If all survivors become uninfected, whether you can use the ability again |
| Infection time | Time (seconds) required to fully infect someone while an infected player is nearby |
| Time infection does not progress after meetings | Time (seconds) after spawning before infection starts progressing |
| Infection % at which self-replication starts | Infection level (%) at which infection progresses even without an infected player nearby |
| Infection range | Distance within which infection progresses |
| Can use Infected Admin | Whether an Admin that shows only infected players’ locations can be used |
| Can use Infected Vitals | Whether Vitals that show only whether infected players are alive/dead can be used |
| Can win even if dead | Whether being alive is required to meet the win condition |