Mashroomer
Faction
- Impostor team
Role Description
- Active Ability: Mushroom!
- You can place up to the configured number of vision-blocking mushrooms in the Fungle jungle per game.
- Mushrooms become tangible and start functioning after a meeting is held.
- They can also be placed outside of Fungle.
- Active Ability: Explosion!
- Once you’ve placed all mushrooms up to the configured limit, you can use this ability the configured number of times per game.
- When used, it detonates all mushrooms at once—including the mushrooms that are placed on Fungle from the start (if on Fungle).
- The explosion’s radius and duration when using this ability have their own separate settings.
- Passive Ability: Gas Mask
- Only this role can see others even inside the gas (toggleable on/off).
Game Settings
| Name | Details |
|---|---|
| Has a Gas Mask | Whether the player has a gas mask |
| Mushroom Cultivation Cooldown | Time (seconds) until “Mushroom!” becomes usable |
| Number of Mushrooms You Can Place | Maximum number of times “Mushroom!” can be used per game |
| Mushroom Explosion Cooldown | Time (seconds) until “Explosion!” becomes usable |
| Number of Explosions | Maximum number of times “Explosion!” can be used per game |
| Explosion Radius | Gas radius when using “Explosion!” (1 = the normal radius when stepped on) |
| Mushroom Gas Duration | Gas duration when using “Explosion!” (seconds / 5 seconds is the normal duration when stepped on) |
Proposed by
- Goimo
- Role proposal on the official SNR server