AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。

SuperNewRoles Wiki

Evil Seer

Team

  • Impostor Team

Role Description

  • As a basic ability, this role has the same abilities as the Seer, but its abilities are stronger than the Seer's.

  • Passive 1: Can See Death Flashes

    • When a kill occurs, the screen flashes.

    • Setting: [Should death flashes depend on the crew member's body color?]
      • When enabled:
        • [How to display the dead player's body color]: Detailed color is shown
          • The color of the death flash becomes the dead player's body color.

        • [How to display the dead player's body color]: Only brightness/darkness is shown
          • If the dead player's color is bright => The death flash color becomes forget-me-not blue.
          • If the dead player's color is dark => The death flash color becomes dark crimson.

      • When disabled: The death flash color becomes blue.

    • Setting: [Should body color information also be displayed as text?]
      • This is an auxiliary feature for death flashes.
      • When enabled:
        • [How to display the dead player's body color]: Detailed color is shown
          • Notifies the player of the dead player's body color name in text.
            • Notification: “The presence of the crew member Crew Name ■ has weakened.”
            • ■ is displayed in the dead player's main color.

        • [How to display the dead player's body color]: Only brightness/darkness is shown
          • If the dead player's color is bright => You will be notified: “The presence of a bright-colored crew member has weakened.”
          • If the dead player's color is dark => You will be notified: “The presence of a dark-colored crew member has weakened.”

  • Passive 2: Can See Spirits (SHR not supported)

    • After a meeting in which someone died ends, a spirit appears at the location where they died.
    • Behavior of the setting “Spirits disappear over time”
      • If this is off, the spirit will remain displayed there even after another meeting occurs.
      • If this is on, the spirit will no longer be visible once the configured amount of time has passed after the meeting ends.

    • Setting: [Should spirits depend on the crew member's body color?]
      • When enabled:
        • [How to display the dead player's body color]: Detailed color is shown
          • The spirit's color becomes the dead player's body color.

        • [How to display the dead player's body color]: Only brightness/darkness is shown
          • If the dead player's color is bright => The spirit's color becomes the Mod color [Pure White].
          • If the dead player's color is dark => The spirit's color becomes the Mod color [Crash Blue].

      • When disabled: The spirit's color becomes the Mod color [Crash Blue].

  • Passive 3: Corpse Location Arrow (SHR not supported)

    • If a corpse exists, an arrow will be displayed pointing toward the corpse.

    • Setting: [Should the corpse location arrow depend on the crew member's body color?]
      • When enabled:
        • [How to display the dead player's body color]: Detailed color is shown
          • The arrow's color becomes the dead player's body color.

        • [How to display the dead player's body color]: Only brightness/darkness is shown
          • If the dead player's color is bright => The arrow's color becomes the Mod color [Pure White].
          • If the dead player's color is dark => The arrow's color becomes the Mod color [Crash Blue].

      • When disabled: The arrow's color becomes the Mod color [Crash Blue].

  • Ability 4: Inflict Possession

    • Grants the target the additional role: Wolf-Possessed.
    • The settings of the created Wolf-Possessed depend on the role settings for Wolf-Possessed.

  • Passive 5: Possess (SHR not supported)

    • When you are killed, Wolf-Possessed is granted to the player who killed you.

  • Ability 6: Drive Mad (SHR not supported)

    • You can turn a target into a Madmate regardless of their role.
    • This cannot coexist with the ability to create Wolf-Possessed.

Game Settings

NameDetailsSHR Support
ModeAllows switching between three modes: [Can see death flashes & can see spirits], [Can see death flashes], or [Can see spirits].✕ (※1)
Spirits disappear over timeIf off, spirits will not disappear no matter how many meetings occur. If on, you can set the amount of time after a body report meeting until spirits disappear.
Spirit visibility durationSets the amount of time [s] after a body report meeting until spirits disappear.
Configure Evil Seer's unique abilities as a SeerWhether to strengthen the abilities as a Seer.
How to display the dead player's body colorDetailed color is shown =>
Text display, flash color, spirit color, and arrow color reflect the dead player's color.

Only brightness/darkness is shown =>
Text display, flash color, spirit color, and arrow color only reflect whether the dead player's color is bright or dark.
Should death flashes depend on the crew member's body color?Whether to make the flash color depend on the crew member's body color, allowing information about the dead player to be checked.
Should body color information also be displayed as text?Whether to also notify the player of the crew member's color information in text when a death flash is triggered.
Should spirits depend on the crew member's body color?Whether to make the spirit's color depend on the crew member's body color, allowing information about the dead player to be checked.
Display an arrow pointing to corpsesWhether to enable Passive Ability 3: Corpse Location Arrow.
Should the corpse location arrow depend on the crew member's body color?Whether to make the arrow's color depend on the crew member's body color, allowing information about the dead player to be checked.
Can create MadmatesWhether to enable Active Ability 4: Drive Mad.
Enable Wolf-Possessed or Madmate creation
Mode setting for Wolf-Possessed creation or Madmate creation[Off]: Even if [Enable Wolf-Possessed or Madmate creation] is on, if this setting is off, the creation ability cannot be used.
[Inflict Possession & Possess]: [Possess ability] activates if [Inflict Possession ability] has not been used.
[Inflict Possession ability only]
[Possess ability only]
[Can create Madmates]: The settings for creating Madmates and creating Wolf-Possessed cannot coexist.
✕ (※2)
Cooldown setting for the [Drive Mad] and [Inflict Possession] abilitiesSets the cooldown from the end of a meeting until the ability can be used.
This setting is shared by the [Drive Mad] and [Inflict Possession] abilities.
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Notes

  • ※1: In SHR, the mode is fixed to [Can see death flashes].
  • ※2: This cannot be configured in SHR, but if [Enable Wolf-Possessed or Madmate creation] is on, it is treated as though [Possess ability only] mode is set.