AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。

SuperNewRoles WikiPreview

Star

Faction

Role Description

Overflowing Radiance — Detailed Usage
- About the mismatch on Airship between the time until the kill cooldown fully charges and the glow timing > - The reference time (0 seconds) is set at **spawn selection**, not at respawn. > - The kill cooldown countdown starts at **respawn**. > - Because the countdown start timing differs, the glow can occur before the kill cooldown is fully charged. > - After a meeting ends → Spawn selection (Star glow timer countdown starts) → Respawn (ability timer countdown starts) > - In exchange, there is **no variation between players due to respawn speed**, and it becomes possible to **build a timeline based on “when the glow occurred”** for deduction and discussion. - Relationship with **[Keep name color as Star even if the role changes]** > - **When enabled** > - Even after the Star is sidekicked, etc., and their role changes, the **ability continues**. > - Whether the glow ends upon death is judged the same way as for Star. > - **When disabled** > - After the Star is sidekicked, etc., and their role changes, the **ability will no longer activate**. > - This is treated not as “death,” but as **“the Star no longer exists.”** - **Does the screen glow only while alive? (meeting update)** > - **When enabled** > - It will stop glowing starting from the meeting **after** the Star dies. > - It does not “immediately stop glowing as soon as death happens,” but rather, > “glowing stops from the meeting after the turn in which the Star died.” > - This is **not** a setting meant to communicate that a confirmed innocent has died. > - **When disabled** > - The glow continues even after the Star dies. > - If **[Keep name color as Star even if the role changes]** is disabled and the Star is sidekicked: > - Since it is treated not as “the Star died” but as “**the Star does not exist**,” > the glow stops **regardless of whether the former Star is alive or dead**.

Game Settings

Name Details SHR Support
Keep name color as Star even if the role changes A setting that prevents the Star from losing Star abilities even if they stop being Star due to a sidekick-type ability
During the task phase, make the screen glow every configured kill cooldown interval. Whether to enable Passive Ability 2: Overflowing Radiance ×
Does the screen glow only while alive? (meeting update). Whether Passive Ability 2: Overflowing Radiance only activates while the Star is alive ×

Notes

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