AI向けの説明がhttps://wiki.supernewroles.com/llms.txt (詳細な内容はhttps://wiki.supernewroles.com/llms-full.txt) に書かれています。
Analytics
Overview
- This feature sends data, such as the roles used, to the server in order to make SuperNewRoles an even better mod.
- Individual data can only be viewed by the SuperNewRoles developers.
- Personally identifiable information, such as your player name, is not sent.
Details
Hashing Friend Codes
- Friend codes are hashed before being sent.
- This makes it possible to identify individuals without being able to determine the original friend code.
- The hashed friend code is referred to below as the Player Identification ID.
- Your own Player Identification ID
- The host’s Player Identification ID
- Game platform
- Ping (1-minute average)
- FPS (5-minute average)
- 1% low FPS (the bottom 1% of FPS values within the 5-minute FPS average)
- Mode
- Vanilla game mode
- Internal match ID
- SuperNewRoles version
- Number of players participating in the match
- Player Identification IDs of all players
- Game settings
- Roles enabled in the settings
- Roles that were actually selected
- Map ID
- Server ID
- This sends information about whether the server is one of the vanilla servers, SuperNewRoles Tokyo, a custom server, or local play.
- The address of the custom server being used is not sent.
- Match start time
- Whether the match was abandoned
- Winning team